• : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/benbruscella/www.messdev.org/includes/unicode.inc on line 311.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/benbruscella/www.messdev.org/includes/unicode.inc on line 311.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/benbruscella/www.messdev.org/includes/unicode.inc on line 311.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/benbruscella/www.messdev.org/includes/unicode.inc on line 311.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/benbruscella/www.messdev.org/includes/unicode.inc on line 311.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/benbruscella/www.messdev.org/includes/unicode.inc on line 311.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/benbruscella/www.messdev.org/includes/unicode.inc on line 311.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/benbruscella/www.messdev.org/includes/unicode.inc on line 311.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/benbruscella/www.messdev.org/includes/unicode.inc on line 311.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/benbruscella/www.messdev.org/includes/unicode.inc on line 311.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/benbruscella/www.messdev.org/includes/unicode.inc on line 311.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/benbruscella/www.messdev.org/includes/unicode.inc on line 311.

New for the Mac drivers in 0.162

The “image” synthetic NuBus card for NuBus Macs got some major enhancements in MAME 0.162. In particular, along with some special software, you can now use them to transfer files in an FTP-like fashion (except much faster) between the system you’re running MAME on and the emulated Mac’s hard disks.
First up, get the “Mac Tools” zipped CHD right here and unzip it to get mactools.chd. It includes Stuffit Expander, Compacter Pro, DiskCopy, and other handy Mac tools.

New for the Mac drivers in 0.162

The “image” synthetic NuBus card for NuBus Macs got some major enhancements in MAME 0.162. In particular, along with some special software, you can now use them to transfer files in an FTP-like fashion (except much faster) between the system you’re running MAME on and the emulated Mac’s hard disks.
First up, get the “Mac Tools” zipped CHD right here and unzip it to get mactools.chd. It includes Stuffit Expander, Compacter Pro, DiskCopy, and other handy Mac tools.

About that documentary for the Polybius kickstarter…

I think it’s safe to say that MAMEdev’s position on it is that it’s pointless bullshit and nobody should back the project. Stiletto has done more research on Polybius than anyone else and conclusively proven it’s a hoax, so even announcing such a thing without his involvement is even dumber than the Poltergeist reboot.

Fore-score and seven years ago

Ted Green, now an official MAMEdev, did some more work on the IT Eagle driver. He’s kinda good…

In which I have to slightly correct Jason Scott, and call for help

Many of you probably saw this Tweet recently:
There are a lot of people on the MESS (not JSMESS) development group who are doing this work, and they're sweating over it, and I thank them
— Jason Scott (@textfiles) March 31, 2015

Doing Valve one better and skipping “3”

The nice thing about MAME’s move to Github is that it’s formally opened up the project for external development in a way no previous attempt has been able to. This week we got a large set of improvements for a skeleton driver that draws a lot of interest: iteagle.c. I’m going to omit the name of this external developer for now since I don’t know how they wish to be credited, among other things. (And if you’re that person, please check your spam trap and reply to my emails!)

Apple driver notes for 0.159

MESS 0.159 should be released tomorrow (Wednesday, February 25th) barring any major catastrophes.

C’mon and slam, and welcome to the jam

One of the very few PSX hardware games we’d never gotten working was Acclaim’s NBA Jam Extreme. This game had a large ROM capacity relative to other games on the hardware and nobody could ever figure out how the ROM banking was meant to work. Recently we had a sort of miniature breakthrough when recently added team member Peter Ferrie figured out how to get the game to boot and show a few screens plus the test menus, but it still didn’t continue and was nowhere near playable.

C’mon and slam, and welcome to the jam

One of the very few PSX hardware games we’d never gotten working was Acclaim’s NBA Jam Extreme. This game had a large ROM capacity relative to other games on the hardware and nobody could ever figure out how the ROM banking was meant to work. Recently we had a sort of miniature breakthrough when recently added team member Peter Ferrie figured out how to get the game to boot and show a few screens plus the test menus, but it still didn’t continue and was nowhere near playable.

It’s stuff like this that makes it worthwhile

Also, there are cases where a system gets a burst of love from a developer and it just sings. Recently, the Apple II driver within MESS (and therefore JSMESS) got a massive boost in cleanup, rewrite, and expansion – and the result was a fast-moving (nearly 10 times increase in speed) wonderbomb that can handle graphic modes and settings that previously dropped everything.
–Jason Scott, the Internet Archive, Each New Boot a Miracle